﻿using System;

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace RFEngine.Graphics.Interfaces
{
    public interface ITextureable
    {
        float TopTextureCoordinate { get; set; }
        float BottomTextureCoordinate { get; set; }
        float LeftTextureCoordinate { get; set; }
        float RightTextureCoordinate { get; set; }

        Texture2D Texture { get; set; }
    }
}
